Tech Camp Session Descriptions

Tuesday, July 8

Session 1:

All Things Google

Tim Van Dusen, EAST Initiative

Schools are using Google Apps more than ever due to their increase in tools to communicate, collaborate, explore and share.  In this session, we will explore the Google Ecosystem and discover simple steps you can take to harness its power. Your reward will be more time for both you and your students to concentrate on the quality of your EAST projects.


EAST Software 101

Reuben Canada, EAST Initiative

Not sure about the software available in your EAST classroom?  Attend this session for an overview of all the software provided in new EAST classrooms, and to learn its capabilities and proper and improper uses.  


On the LaunchPad

Doug Gusewelle

If you own an electronic device then there is a good chance that a microcontroller is inside making the magic happen. Microcontrollers are ubiquitous in today's world. Learning how to leverage their power can advance both a students learning and future career. The LaunchPad is an excellent platform to begin learning microcontrollers.


3D Design and Animation with the Autodesk Ultimate Entertainment Creation Suite

Brian Dixon, Southern Arkansas University Tech

With all the excitement surrounding 3D printing, animation and gaming, it is important to know what software your students should use to create projects to be showcased in the 3D world!  Since SoftImage is going away, your students need to focus on other 3D platforms, such as 3DS Max, Maya and Blender.  The Autodesk Ultimate Entertainment Creation Suite is available for $90 and includes Maya, 3DS Max, Softimage, MotionBuilder and Mudbox.  Come learn the strong and weak points of each of these software programs and when it is appropriate to use each one for specific types of projects.  This discussion will be followed by a lesson in the basics of creating animation using Maya, which is the recommended software for the game and film industry.  This is an all-encompassing 3D design session you don't want to miss!


Session 2:

Planning for the Shoot

Steve Taylor, SAU Tech

Most video projects, whether for film or television take months and even years of preparation.  Great preparation equals a great product.  Things are different in a classroom situation but knowing how to prepare will help your good projects become outstanding projects. This session will be more presentation style and less hands-on.


GPS/GIS in a Trimble-less World (BYOD)

Reuben Canada, EAST Initiative

Frustrated with using Trimble GPS units and GIS software in your EAST classroom?  Are you looking for a cheaper alternative than Trimble? Look no further! Using tablets and cell phones, you can now collect GPS data points and have them automatically show up on a map for all to see.  This session will introduce you to GPS/GIS concepts without the need for Trimble GPS units or software.   

*Note this session is BYOD--you MUST bring an iPhone or Android phone, or an iPad or Android tablet to this session in order to collect GPS data.


Coding 101 - or My Summer Love Affair With Dr. Boole

Michael Nicolosi, Magnet Cove High School

The goal of this session is to help demystify “coding” and perhaps give you a solid direction to move your EAST program or curriculum-based class . Software Engineering is at the forefront of this topic. There will be lecture, discussion and some hands-on activities. By the end of the session, you will have an understanding of what “coding” is and why it is so important to our future, as an EAST program and as a nation. In two hours, you will not be producing a killer app, but you might better understand the “why” and the “how” of those apps. Not to mention, math concepts are used in coding and can be connected in content areas.  You might also pick up some lightning-in-a-box. That’s the goal.  There are no prerequisites and no supplies needed.  I speak loud and direct so leave your hearing aid at home.


GIS Publishing 101


Creating maps is one thing, getting them visible is another. This session will cover the process of making maps available online including the process of maintaining the online account, permissions, editing and sharing to name a few.


Session 3:

Adobe Photoshop vs. Adobe Illustrator: Debunking the Differences

Calvin Bramlett & Erica Riley, EAST Initiative

Although they are often used interchangeably, there are distinct differences in the intended uses for Adobe Photoshop and Adobe Illustrator.  When should you recommend your students use Adobe Photoshop, and when is it crucial that Adobe Illustrator be used? Learn key terminology, create a poster to use in your EAST classroom, learn to save vector files, and have your questions answered by our resident graphic design expert.


HELP!!!  EAST Classroom Down!

Reuben Canada, EAST Initiative

This session will cover various technical issues that may bring your EAST classroom’s technology down. We will discuss strategies on how to resolve them and activities surrounding maintaining and rebuilding the technology in your EAST classroom.


Spatial Augmented Reality & Additive Manufacturing

Adam Clemons & Doug Gusewelle, EAST Initiative

Don’t let those big words scare you. This session is all about 3D printing and projection mapping, two technologies EAST has taken an interest in. We will show you how to project a 3D image on a 2D surface and how to print a 3D surface out of a 2d image.


Photography and Me

Lori Andrews, EAST Initiative

Do you go back and look at your pictures only to find they aren't exactly what you had envisioned? Come get some tips and tricks for taking quality pictures. There will be time to practice, evaluate, and share our pirctures with each other.

*Note this session is BYOD--please bring a camera (DSLR, point-and-shoot, etc.) or even your phone!  Don't forget to bring your connection cords, also.


This page was last updated on Thursday, May 29, 2014 at 10:04:48 AM